We are four ambitious and talented game dev based in France who met at Gobelins and CNAM-ENJMIN during Mastère Spécialisé IDE (Immersive Design and Experience).

Kémo is our main developer. He works with supreme efficiency and can code in the train. He is also the best at organizing our team and keeping us on track.
Olena is our artist. She is a hardworking and passionate artist from Ukraine. Two of her games, Unroaded and The Silent Huntress, have already shipped on Steam. She also draws comics!


Théodore is our Narrative Designer and Marketing genius. He wrote plays, novels and poems, worked as a community manager for Ubisoft, and has been a narrative designer on Firebird and Worlds of Aria. He is the one behind our communication.
Guillaume is our game designer and the one who came up with the metal universe idea. He writes poems and novels and loves designing strange worlds and games. He also has a PhD in Physic.

